← Back to projects

Frostyland

AcademicFrostyland cover
  • C++
  • GLSL
  • Blender
  • Photoshop
  • After Effects
  • Scrum

Frostyland is a 3D action-adventure RPG game developed over eight months by a team of five students from the University of Alicante as part of a Project-Based Learning (PBL) initiative. Built entirely from scratch in C++, the project features a proprietary 3D engine with support for both Windows and Linux.

The game combines exploration, combat, and character progression within an original fantasy world, featuring entirely custom-made 2D and 3D assets, animations, visual effects, and promotional materials. The project provided valuable experience in multidisciplinary game development, requiring close collaboration between programming, art, and design throughout the entire production cycle.

My work

  • Scrum Master for a multi-disciplinary team of 5 students.
  • Contributed to the development of gameplay mechanics and user interface such as score and menus systems.
  • Development of the project's custom 3D engine
  • Designed, created and animated the game's main characters and enemies as 2D assets.
  • Modeled a variety of 3D environmental assets and props used throughout the game.
  • Created the game's promotional artwork and marketing videos.