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Redsea

AcademicRedsea cover
  • Assembly
  • CPCTelera

Redsea is a singleplayer shoot 'em up retro game that was developed by three students at the University of Alicante in 2018 for the well known AmstradCPC game creation contest: CPCRetroDev.

The game was developed in less than 3 months and it's entirely programmed in assembly Z80 language using the CPCTelera game engine, which for us meant as a high valuable project, as we had to adjust to the little hardware limitations of the machine.

Redsea ended up in 12th position out of 41 participants in the contest.

My work

  • Project manager
  • Developed the entities manager system for the game.
  • Co-developed the game architecture and rendering.
  • Contributed to the programming of the gameplay mechanics such as collision detection, player lives and scores.
  • Sprites and animations artist.