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Touch & Brush

AcademicTouch & Brush cover
  • C++
  • Devkitpro

Touch & Brush is a mental agility homebrew game for the Nintendo DS, developed in C++ using the DevkitPro toolchain as my final degree project for a Bachelor's degree in Multimedia Engineering.

The game challenges players to draw specific patterns on the touchscreen to defeat enemies. Each level introduces new enemy types, each with unique behaviors and attack patterns, requiring players to quickly recognize and reproduce the correct gestures before being defeated.

My work

  • Developed the entire game in C++ using the DevkitPro toolchain.
  • Designed and implemented a custom gesture recognition algorithm to accurately identify player-drawn patterns.
  • Worked within the Nintendo DS hardware constraints, gaining hands-on experience with handheld game development.
  • Created all graphics, artwork, UI elements, and animations from scratch.
  • Designed and implemented the gameplay mechanics, enemy behaviors, and level progression.