Hi, I'm Carla!

I'm a Multimedia Engineer from the University of Alicante with 6+ years of experience building interactive web-based 3D applications.

Passionate about both technology and digital art, I enjoy combining programming with creativity to create engaging user experiences.

My interests span frontend development, browser-based 3D graphics, game development, and digital design. I've also gained experience leading development teams and delivering complex projects from concept to production.

Experience

  1. Systems, Servers & Solutions - Technical Project Manager

    IT Consulting company developing real-time 3D browser-based digital twin applications for terminal logistics companies, powered by live telemetry data to improve real-world operational efficiency.

    My work

    Coordinated the project from deployment to delivery, using Confluence for functionality documentation, managing development teams, client meetings, budgets, Jira support processes, and technical documentation to ensure successful project execution. Created and maintained Test and Production server environments, and deployed applications using custom tools to ensure reliable project delivery.

  2. Systems, Servers & Solutions - Frontend developer

    IT Consulting company developing real-time 3D browser-based digital twin applications for terminal logistics companies, powered by live telemetry data to improve real-world operational efficiency.

    My work

    Developed and maintained frontend applications using HTML, CSS, Unity, and WebGL. Collaborated on bug fixing across the frontend and backend (Java), performed SQL queries for debugging and testing, and worked with Git for version control in an agile development environment.

  3. CPCRetroDev - Staff member

    Yearly game creation contest of the University of Alicante for Amstrad CPC 464 development.

    My work

    Designed and elaborated posters and cassette covers for the event and competition. Created assets for social media and website. Designed thumbnails, certificates and promotional material.

  4. Baviux - Game artist intern

    Game development studio focused on creating casual mobile games.

    My work

    Created the entire visual identity for a game, including logos, characters, enemies, backgrounds and animations using Adobe Photoshop and Illustrator. Prepared every asset to be integrated into Unity game engine.

Projects